![]() Two AS rolls required to hit the 1.6 char AS breakpoint.Note: ring / glove stats fairly interchangeable, just adhere to the following: +Globe Radius (second in priority to bonus).Shield: INT / VIT / Life% / CHC / %EliteRed.Weapon: %Dmg / LoH or INT / AS / Socket (Emerald).Legs: INT / VIT / +Armor / 2 Sockets (Amethyst). ![]() Ring2 (Circle): +Avg Dmg or AS / CHC / CHD / Socket.Ring1 (Compass Rose): +Avg Dmg or AD / CHC / CHD / Socket.Bracer: Physical% / INT / LoH or VIT / CHC. ![]()
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